StarCraft 2: Why am I so excited?

If you don't know StarCraft, you're probably not a gamer, or maybe a younger one.

I almost feel like I have a personal relationship to Blizzard. It's been a part of my history since the days I first got my hands on a Super Nintendo Entertainment System, a.k.a. Super Famicom (Family Computer) in Japan.

Two of my favorite games of all times have been created by Blizzard Entertainment, at a time when it was known as Silicon & Synapse. Those two would be Rock n' Roll Racing and The Lost Vikings, for the SNES.

If yo're a gamer and you don't know these two games, do yourself a favor and play around with them on ZSNES. It's a badass emulator, and I'm sure you'll find ROMs anywhere on the web.

Oh, Blizzard's also the company that runs World of Warcraft (WoW) and Warcraft 1, 2 and 3. Incidentally, the mod known as DotA (Defense of the Ancients) was developed on top of Warcraft 3, and is wildly successful.



You can check out what I mean by "widly successful" with a simple Google or YouTube search. It's scary.

Starcraft is a game released by Blizzard Entertainment in 1998, and it still has a huge following to this very day. South Korea is a particularly interesting example of this, since they have professional StarCraft leagues since 2002. And there are even scandals and such involving these leagues. Quite an accomplishment.

Check the Intro cinematic for the first StarCraft game.



Sure, this is 1998 and I don't expect it to blow your mind, but think about the massive amount of work that went into making this look like this at that time. Also, the focus is not on cool graphics and shiny new effects, but on the storyline and funny details: "Thank god for cold fusion" is a classic.



Basically, we're talking about a badass game, shipped by a badass company (they're not paying me to write this). And I'm actually considering getting a new computer, probably a Mac, so that I can properly play this moddafacken' badass game StarCraft II: Wings of Liberty.

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